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Bleach spinoff Burn the Witch gets an anime movie adaptation and a teaser

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Bleach’s new season gained’t begin till 2021, however earlier than that we’ll nonetheless get the prospect to move again to the universe. Burn the Witch, the Bleach spinoff manga one-shot, written by unique collection creator Tite Kubo, is getting an anime adaptation that’s set to be launched later this yr.

Within the very quick teaser trailer launched on Saturday afternoon through the Bleach 20th Anniversary panel, we received our first have a look at witches, Noel Niihashi and Spangcole Ninny, the story’s foremost characters. The 2 work for the Western Department of the Soul Society in Reverse London. The teaser even offers us a quick glimpse of the dragons that play a key function within the story, however that’s all we get for now.

Whereas Burn the Witch’s story isn’t a direct comply with as much as Bleach, it’s nonetheless set in the identical world. And it isn’t the one information that Bleach followers have gotten in the previous few days: On the similar panel the place the Burn the Witch teaser premiered, the return of the Bleach anime was additionally introduced. The collection’ closing story arc, The Thousand 12 months Blood Battle, is finally coming to the anime in 2021.

Whereas there isn’t an official launch date for the Burn the Witch movie adaptation simply but, it’s scheduled for launch someday in fall later this yr. If you wish to get a head begin, Bounce will serialize the manga later this summer season, or you possibly can head to the Viz Media website to read the entire one-shot for free right now.

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Resident Evil 3 remake review: a second helping of dessert

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Resident Evil 3 is haunted by the gargantuan expectations of high quality established by its predecessor, the groundbreaking Resident Evil 2. That’s as true for this 12 months’s remake because it was for the unique PlayStation sport; Resident Evil 2 was certainly one of 2019’s finest video games.

In 1999, Capcom’s follow-up to Resident Evil 2 was each dangerous and by-product, in equal measure. Resident Evil 3 shed the established custom of a two-character, two-scenario sport in favor of a streamlined, targeted expertise — one which set a extra action-oriented tone for future Resident Evil video games.

There was (and nonetheless is) simply the singular marketing campaign: Jill Valentine’s fraught escape from the disaster-struck Raccoon Metropolis. The sequel recycles the stalking dread of Resident Evil 2’s Tyrant with a brand new menace referred to as the Nemesis, a extra current hazard that’s on a way more even stage with the participant. Nemesis pursues the participant from the sport’s first minutes till its finish — and it is aware of the best way to use weapons like rocket launchers and flamethrowers. It’s unkillable to an virtually comical diploma.

The Resident Evil 3 remake takes fewer dangers than its inspiration. The unique PlayStation sport provided branching story selections, and an unlockable minigame referred to as “The Mercenaries” that might turn into a sequence staple. None of these improvements are current right here, making 2020’s Resident Evil 3 play extra like an extension of final 12 months’s Resident Evil 2 remake.

That was my unshakable feeling of the primary few hours of the brand new Resident Evil 3: that this sport, so related in its fashion of play and visible presentation, is solely extra of 2019’s (admittedly wonderful) Resident Evil 2. It’s practically an identical in methods which can be satisfying, however supply diminishing returns. I referred to as the RE2 remake “a recent, expensive-looking sport that evokes one of the best reminiscences of the PlayStation unique, whereas additionally being one thing altogether new.” The identical is true of RE3, however the feat feels much less spectacular this time. We all know what to anticipate now.

Jill and Mikhail attempt to do what’s proper in Raccoon Metropolis’s decline.
Picture: Capcom

There’s little question that the issues that made the Resident Evil 2 remake nice are current in Resident Evil 3. Capcom’s newest remake is an attractive sport, bearing the identical sharp design and streamlining of final 12 months’s sport. However a lot of it looks like a lesser repeat of what was so spectacular in Resident Evil 2.

The zombies, most of them reused from RE2, nonetheless shamble about in methods which can be frighteningly unpredictable and onerous to headshot. There are new, unusual monsters to battle, just like the hideous sewer-dwelling frog creatures often called Gammas that showcase Capcom’s present masterful talent at visualizing gore. Their fleshy innards are gorgeously rendered, and seeing Jill Valentine crunched in two by the Gamma’s horrid maw is impressively disgusting. Even the filth of Raccoon Metropolis’s sewers and its dilapidated streets encourage graphical awe.

There may be additionally the Nemesis, a relentless hunter who lacks the, nicely, meme-worthy allure of Resident Evil 2’s Tyrant, aka Mr. X. Nemesis leaps round Raccoon Metropolis to search out Jill in ways in which really feel extra aggravating than they’re scary, and he serves as the sport’s ever-mutating huge boss monster. The place Mr. X felt like a really terrifying stalker, Nemesis looks like an overpowered nuisance.

The Nemesis holds a rocket launcher in a screenshot from Resident Evil 3 remake

The Nemesis tries a brand new Jill-killing approach: laser-guided rockets.
Picture: Capcom

The motion of Resident Evil 3 is acquainted and gratifying. Little has been carried out to develop the gameplay mechanics of RE2, which excelled at each motion and gunplay. There’s a new dodge transfer used to evade zombie bites, and exploding barrels that wipe out clusters of the undead. Resident Evil 3 additionally shakes issues up at occasions, letting me play as secondary protagonist Carlos Oliveira for segments that provide moments of catharsis amid the extra cautious hours with Jill, because of his assault rifle and a whole lot of rounds of ammunition to unload on the horrors of Raccoon Metropolis.

The story begins with explosions, burning buildings, and a chase, setting the tone for the remainder of Resident Evil 3. That’s what a lot of RE3 is: a chase, with little in the best way of story revelations or attention-grabbing new character additions to the Resident Evil fiction. Our heroes, Jill and Carlos, are likable. The villains drip with cruelty and hubris. Bits and items of lore are scattered by way of notes and laptop recordsdata, a few of that are amusingly written.

Once I first fired up Resident Evil 3, I anxious that its story of a pandemic turning cities into disease-plagued ghost cities could be extra of a miserable reminder of our present actuality than escapist leisure. To wit: A live-action cinematic begins the sport with docs in hazmat fits and authorities officers telling of a CDC-enforced quarantine.

However the an infection of Raccoon Metropolis is thus far faraway from our real-world conundrum as to be largely unrelatable. The specter of Resident Evil is seen, within the type of zombies and different grotesqueries, and the foundation of its evil so tangible: the Umbrella Company. (The one actual shared menace in our world and Resident Evil’s fantasy world, as identified by Jill herself, is human greed.)

Carlos Oliveira aims his assault rifle at a Hunter in a screenshot from Resident Evil 3 remake

Carlos faces a brand new menace: the Hunter.
Picture: Capcom

At round six hours, RE3 is a relatively brief expertise. Your second playthrough turns into an influence fantasy as you full duties to unlock and buy enhancements that provide you with additional storage, auto-healing gadgets, and outlandish weapons just like the Scorching Dogger, a knife that units enemies on fireplace. There are more and more more durable issue choices to unlock for survival-horror heads who crave one thing grueling and extra old-school. I’m presently having fun with a “hardcore” issue run aided by a handgun with infinite ammo and a magical therapeutic coin.

Ostensibly, the opposite “half” of the brand new Resident Evil 3 is an unique multiplayer mode referred to as Resident Evil Resistance. Truly, RE Resistance is much less of an additional mode than it’s a separate sport — it’s a distinct obtain, and it seems there is no such thing as a crossover or connectivity between the 2 experiences.

I’ve solely spent a quick period of time with Resistance, however it’s an uneven 4v1 problem during which 4 gamers as survivors try to flee a analysis facility whereas an evil mastermind participant makes an attempt to kill all of them with an elaborate safety system. My expertise with it thus far has felt sluggish and clumsy, and the deep nicely of beauty and equippable gadgets to earn by way of long-term play already feels daunting. There’s simply a lot stuff to unlock, and all of it feels so laborious.

Resident Evil Resistance begins with entry to 6 of the sport’s playable survivors, however solely one of many 4 accessible masterminds is unlocked. Getting the remainder, which might add some selection to the multiplayer mode, will take ample playtime, and over the weekend, I discovered it time-consuming to get right into a steady match.

I had a mastermind drop out 10 minutes right into a sport, shutting it down. I’ve had persistent warnings of unstable connections to the host. Getting right into a sport was a protracted course of, and regardless of liking the premise — which has similarities to horror video games like Useless by Daylight — the refined controls of Resident Evil 3 really feel laggy in Resistance.

A survivor, Martin, aims his pistol at a security camera while a zombie approaches in a screenshot from Resident Evil Resistance

Survivor Martin Sandwich shoots out a safety digicam, unaware of the spawned zombie menace behind him.
Picture: Capcom

Have been it not for the excessive expectations set by Resident Evil 2, Capcom’s equally lavish remake of Resident Evil 3 would stand out as a beautiful instance of a survival horror sport lovingly and painstakingly reimagined. At occasions it manages to be precisely that, modernizing the story of Jill Valentine’s escape from a zombie-ravaged Raccoon Metropolis crafted with wonderful manufacturing values.

However the shadow of its very latest predecessor looms so giant as to overshadow it. Like final 12 months’s sport, Resident Evil 3 is a superb instance of what a online game remake ought to be. It’s simply that the supply materials is rather less spectacular this time round — and so is the tip outcome.

Resident Evil 3 might be launched April Three on PlayStation 4, Home windows PC, and Xbox One. The sport was reviewed utilizing a remaining “retail” PS4 obtain code offered by Capcom. You could find further details about Polygon’s ethics coverage right here.

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Resident Evil 3 Remake review

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Have to know

What’s it? A unfastened remake of Resident Evil 3.
Count on to pay £50/$60
Developer Capcom
Writer In-house
Reviewed on RTX 2080 Tremendous, Intel i7-9700Okay, 16GB RAM
Hyperlink Official site

Once I first encountered the Nemesis in Resident Evil 3, a monstrous bio-weapon despatched by the Umbrella Company to hunt and kill protagonist Jill Valentine, I felt my pulse rise. This towering stack of ugly muscle can transfer alarmingly quick, snag you with a pair of slimy tentacles, and even use weapons, together with a colossal rocket launcher.

You may outrun the Tyrant within the Resident Evil 2 remake pretty simply. Look ahead to a spot to open up, then slip by it. However working cannot prevent from the Nemesis, who stalks you relentlessly by the zombie-ravaged streets of Raccoon Metropolis, and all the time feels one step forward of you. Seeing one thing that huge and scary transfer so rapidly is actually unnerving.

At this level I assumed Resident Evil Three could be one lengthy, tense recreation of cat and mouse towards a dynamic and unpredictable enemy. However, sadly, that is removed from the case. That first run-in with the Nemesis just isn’t solely extra scripted than it first seems, however mainly a one-off set-piece in disguise. And for the rest of the sport the creature is promptly relegated to cutscenes and pedestrian boss battles, which is deeply disappointing.

(Picture credit score: Capcom)

Replay that first encounter and you may discover that the Nemesis all the time seems in the identical locations on the similar time, which swiftly shatters the phantasm that that is an clever killing machine with a thoughts of its personal. It feels prefer it’s a step forward of you as a result of it actually is, set to spawn if you attain sure components of the extent. I wasn’t anticipating Alien: Isolation ranges of reactive AI right here, however a minimum of one thing to chew on. It is frustratingly half-baked and so, sadly, is the remainder of the sport.

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Persona 5 Royal review: A great game gets an even better second draft

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It’s not usually that I discover myself eager to replay a sport that’s more likely to take me over 100 hours to finish. I like Japanese role-playing video games, however they’re enormous time sinks, and enjoying even the best JRPGs for a second time is commonly a troublesome ask of my gaming time.

That mentioned, Persona 5 isn’t any previous JRPG. When it was launched again in 2017, it was praised for being a classy journey that tackled sophisticated themes with its solid. It definitely wasn’t good, with some notable gameplay annoyances and a few facets of the narrative open to criticism, however these blemishes weren’t sufficient to detract from how unbelievable the general sport was to play.

Persona 5 Royal arrives later this month, and is mainly a remastered, and rethought, model of the unique sport, with further plot dropped in on the finish. In order for you a deep breakdown of Persona 5, try Polygon’s authentic overview. This overview, of Royal, will focus totally on the place the brand new model differs from the previous.

For anybody utterly new to Persona 5, right here’s a fast abstract: You play as a teenage boy in Japan who’s falsely accused of a criminal offense and finally ends up with a felony document. You make mates with different children who’ve been screwed over by evil adults; uncover the ability to make these evil adults really feel regret and confess their crimes (by preventing monsters of their mind); and set about making an attempt to save lots of the world.

Picture: Atlus/Sega

You spend half your trip in the true world working part-time jobs, finding out for exams, and constructing friendships, and the opposite half preventing monsters, stealing treasure, and convincing different teenagers and weird creatures to struggle by your aspect.

Now, when you’ve performed by the unique Persona 5 earlier than, I need to warn you upfront that the primary 100 or so hours you spend in Persona 5 Royal might be a well-known expertise. Whereas some new content material is sprinkled all through the opening months of the story, and a number of quality-of-life enhancements are current, you would truthfully do precisely the identical actions on precisely the identical days in Royal and get largely the identical outcomes.

The majority of the brand new story content material comes within the sport’s newly added third semester, however till then, adjustments to the narrative might be fairly few and much between. You’ll be seeing attention-grabbing incremental tweaks, not grand design overhauls, throughout a number of your time on this fictional Japan.

Persona 5 Royal introduces two new Confidant characters, the aspiring gymnast Kasumi and the college counselor Takuto. Kasumi is the sport’s new playable celebration member, nevertheless it’s vital to notice that she’s really not playable in any respect till the third semester, regardless that she’s dropped into the narrative proper from the beginning. Her early scenes largely really feel compelled. She is the one named, recurring character to have seemingly nothing to do with the principle plot, and it’s initially just a little odd. You’re compelled to befriend her, and whereas she’s well-written, she has half as many social hyperlinks as different characters, and sometimes appear disconnected from the principle story.

Kasumi and her persona in action in Persona 5 Royal.

Picture: Atlus/Sega

Takuto, alternatively, is dropped comparatively seamlessly into the present narrative. After the occasions of the sport’s first dungeon, by which a trainer is unmasked as having been abusing college students, Takuto is introduced in to supply much-needed psychological well being help to you and your classmates. Whereas your visits to the brand new counselor are non-obligatory, and left so that you can match into your busy schedule, your different celebration members will go to him of their very own accord all through the sport, offering good glimpses of perception into the psychological well being struggles of a gaggle of teenagers making an attempt to vary the world.

And whereas the investigator Akechi shouldn’t be new to Persona 5 Royal, his social hyperlink has been completely revamped. You now bond with Akechi in your personal time, slightly than through scripted occasions, very like the opposite characters within the sport. He has a number of new scenes, which higher flesh him out as a personality, and supply precious insights that for returning gamers are value exploring.

It’s important to max out all three of those new Confidants as a lot as potential earlier than the tip of the second semester. That’s as a result of it’s potential to overlook key elements of the third semester totally when you haven’t ranked up these characters in time — one thing that’s not communicated effectively to the participant.

Goro Akechi summons his persona during battle in Persona 5 Royal.

Picture: Atlus/Sega

The brand new semester is a separate story, with sure plot threads from the primary two semesters locked off from the participant. Deal with it like a stand-alone story growth in one other sport: Put together to be partaking with the third-semester duties away from the principle plot. Don’t anticipate to be ending social hyperlinks from the early semesters previous Christmas.

The third semester’s further plot, palace, and ultimate villain are all worthwhile additions to Persona 5. Whereas the plot is probably just a little predictable, it’s effectively offered, and well worth the hours I replayed to achieve it. It gives higher closure than the sport’s authentic ending, and presents actually rewarding fight for these in search of a problem. After spending 120 hours finishing the principle story and the DLC, I got here away feeling just like the motivation of the third semester’s major villain was far more empathetic and relatable than that of the principle sport. I may see how the villain thought they have been the hero of their very own story, which made for a extra attention-grabbing narrative decision to the sport.

Kasumi during one of Persona 5 Royal’s animated sequences

Picture: Atlus/Sega through Polygon

Past these apparent additions, Atlus made a number of minor tweaks to the broader sport, which make its moment-to-moment gameplay extra pleasant. Sure plot-important scenes that have been beforehand silent now characteristic full voice appearing; Confidants now name you after hangouts, serving to you increase their rank quicker; and Morgana not shouts at you to go straight to mattress on a regular basis. Chances are you’ll not all the time be capable to exit at night time, however you’ll all the time have the choice of watching TV, finding out, studying a ebook, constructing instruments, or brewing espresso on nights while you’re too drained to go away the home, supplying you with a lot extra time to boost your stats. I can’t inform you how comfortable I used to be at not being consistently instructed to fall asleep once I simply wished to go downstairs and make espresso. These little adjustments all make the world of Royal rather less stilted, and just a little extra alive, which helps the tempo of the sport really feel so much smoother.

High quality-of-life enhancements lengthen previous the day-to-day gameplay and into Palaces, Persona 5’s enemy-laden dungeons. I used to be relieved to search out that my gun now refilled its ammo mechanically after every encounter, an enormous enchancment to fight. Within the authentic Persona 5, weapons have been fairly ineffective; they dealt excessive injury and may very well be loaded up with standing results, however their ammo would barely final for one or two fights. Shifting to auto-reloading weapons makes them not solely extra viable, however makes it extra worthwhile to spend money on gun modification. I barely used Iwai, the gun store proprietor, in my authentic playthrough, however weapons turned a dependable secondary supply of standing ailment infliction that carried me by sure sections of Royal.

Persona 5 Royal’s new persona stat screen, which includes their new innate trait, as well as their skills.

A brand new persona data display screen, which highlights the brand new innate trait characteristic within the prime left. Every persona now has its personal innate trait, which will be handed by fusion.
Picture: Atlus/Sega through Polygon

Personas now every include an innate trait in Royal, a particular skill that may vary from ice strikes costing much less SP to an immunity to bodily hits. These traits are in a position to be handed on by persona fusion, providing an additional layer of customization depth as you’re employed out tips on how to get a helpful skill onto the right ensuing persona. Whereas I initially didn’t pay a lot consideration to those traits, by the late sport I used to be spending time fusing persona explicitly to attempt to get a set trait onto a selected high-level creature.

Baton Cross — the flexibility to move management to a different character for a free assault after every profitable tremendous efficient hit on an enemy — is now accessible from the beginning of the sport for all characters, slightly than needing to be unlocked. By visiting the brand new in-game location Kichijoji, you’ll be able to play darts to improve Baton Cross even additional. You may ultimately use it to grant advantages like HP restoration to characters, additional encouraging successive Baton Cross strings. Whereas Kichijoji as a city options a number of new outlets and aspect quests, the flexibility to spice up the usefulness of Baton Cross was the important thing cause I made time to go to it.

Joker finds a Will Seed in a Persona 5 Royal dungeon, which looks like a glowing face on a long, red root.

A Will Seed, a brand new merchandise accessible in Persona 5 Royal’s Palaces. Discovering one will increase your characters’ SP.
Picture: Atlus/Sega

Returning gamers may discover that Palace layouts have been tweaked barely to accommodate Royal’s new grappling hook. It feels much less impactful than many different enhancements; utilizing it for traversal feels virtually pointless. However some grappling hook factors can result in hidden rooms with Will Seeds, a very new merchandise in Royal. Every particular person one you acquire will restore some SP that will help you get by the dungeon in a single sitting, and amassing all three lets you achieve a robust in-game merchandise. Discovering these seeds is simply the precise stage of non-obligatory problem to dungeon exploration. Every dungeon’s ultimate seed is guarded by a brilliant powerful enemy that I’d argue is at instances more difficult to defeat than the dungeon boss.

In comparison with dungeon exploration, boss fights in Royal are notably reworked, and largely for the higher. Bosses that used to cycle backwards and forwards repeatedly between two kinds — just like the twisted artwork seller Madarame — now current every kind solely as soon as, or introduce new kinds that make extra sense with the narrative of the enemy in query. Having Madarame create more and more poor counterfeit copies of himself, for instance, seems like a becoming approach to boost the stream of boss fights I already knew effectively, whereas mixing actually properly together with his character arc.

Dialog options for when Joker is trying to negotiate with a knocked-down persona. The original question reads: “The way you treat me, though, sends me mixed messages. How do you really feel about me?” The options are “You’re beautiful,” “you’re scary,” and “Nothing in particular.”

Dialog choices when making an attempt to barter with knocked-down personas nonetheless don’t make a number of sense. (The unique query reads: “The best way you deal with me, although, sends me combined messages. How do you actually really feel about me?”)
Picture: Atlus/Sega through Polygon

The one really horrible side of dungeon exploration — inexplicably dangerous within the authentic sport, and never a lot improved in Royal — is negotiation conversations when making an attempt to persuade new Personas to affix your workforce. They’re nonetheless bizarrely written; every query Personas ask simply doesn’t match the dialogue choices I’m given to reply with. It’s bafflingly stilted writing in an in any other case brilliantly written sport.

Whereas Mementos, the sport’s randomized prolonged dungeon, continues to be fairly lengthy and convoluted, Atlus made small adjustments to make it much less of a chore to play by. The music, which beforehand repeated the identical single loop eternally, now adjustments over time as you get deeper, which went a great distance towards assuaging my boredom. The dungeon additionally has a brand new character: Jose, just a little boy who will commerce flowers and stamps hidden all through Mementos for boosts to your earned expertise, bonus money, or uncommon objects. Consequently, I discovered myself so much much less inclined to easily rush to the exit of every layer of Mementos, as an alternative driving round and ensuring to examine each nook. Jose isn’t a social hyperlink, however as an NPC with a store and just a little plot, he helps Mementos really feel much less prefer it’s disconnected from the broader story.

Jose, a little boy who lives in Mementos, says, “Hey, good job — bring me any flowers? It looks like you have a nice little stamp collection going!”

Jose, a brand new NPC solely present in Mementos, is finding out people, and desires you to convey him flowers and stamps to assist his analysis.
Picture: Atlus/sega through Polygon

There’s one different story level that I really feel can’t be ignored. Earlier than the discharge of Royal, Atlus made a big deal online about the truth that the English localization workforce was planning to replace a controversial scene from the unique sport. The localizers did change it, however their adjustments actually didn’t go far sufficient, and the scene continues to be not nice.

The unique Persona 5 contains a scene by which two homosexual grownup males strategy the character Ryuji — a young person — discuss how sizzling he’s, acknowledge that they know he’s too younger for them, after which bodily seize him and drag him off. It’s two of the sport’s solely homosexual characters forcibly abducting a child who has mentioned he isn’t . It’s a creepy, uncomfortable, pointless scene — and it’s an unavoidable a part of the sport’s story.

The revised scene actually isn’t significantly better. The 2 males now assume Ryuji is secretly into drag and too embarrassed to confess it. They as soon as once more ignore him saying no, and drag him off to power him into girls’s clothes towards his will. It’s nonetheless a scene the place two homosexual adults abduct a young person and power him into an undesirable state of affairs, and it nonetheless feels gross and creepy. Don’t choose up Royal hoping to see a significant enchancment to that scene; it nonetheless mars a sport that I in any other case actually deeply loved replaying.

The start of the All-out-attack animation in Persona 5 Royal, featuring Ann, Ryuji, Morgana and Joker.

Picture: Atlus/Polygon

Actually, on the subject of my total ideas on Persona 5 Royal, they’re fairly easy. In the event you cherished the unique sport and have been eager to replay it, there are many quality-of-life enhancements to make your replay smoother, and the extra content material within the third semester is an actual deal with.

You’ll must replay so much of content material, however the brand new story beats, characters, and gameplay adjustments are well worth the time. In the event you’ve by no means performed Persona 5, and the thought of a prolonged JRPG about making mates, making evil adults admit their crimes, and preventing monsters sounds cool, that is the definitive strategy to expertise the sport.

Concentrate on some problematic plot components that aren’t completely mounted. However the sport is trendy, stuffed with issues to do, and nonetheless one of the attention-grabbing JRPGs of this console era.

Persona 5 Royal might be launched March 31 on PlayStation 4. The sport was reviewed utilizing a obtain code supplied by Atlus. Vox Media has affiliate partnerships. These don’t affect editorial content material, although Vox Media could earn commissions for merchandise bought through affiliate hyperlinks. For extra info, see our ethics coverage.

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