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Call of Duty: Warzone’s latest patch makes battle royale loadouts even more expensive


Loadout drops are one of the crucial essential objects in Name of Responsibility: Warzone*,* and most squads purchase at the least one a recreation. Due to their recognition and usefulness, Infinity Ward is making loadout drops just a little bit costlier within the recreation’s newest patch. Warzone’s season three patch additionally added 4 participant squads to battle royale together with a couple of bug fixes.

Battle royale loadout drops, which let gamers carry their customized Trendy Warfare loadouts into the mode, will now price $10,000. That is up from the $8,500 they price within the earlier patch. Whereas the price of these loadouts is excessive, the flexibility to outfit your squad with perks and everybody’s favored weapons is invaluable competitively.

Gathering these funds for a drop isn’t too tough in squad modes, particularly with the addition of four-person squads, however $10,000 may be nearly prohibitively costly on the subject of solo gamers. This might result in gamers prioritizing drops much less, or extra combating across the impartial loadout drops that occur periodically all through every match.

This patch additionally has quite a few bug fixes, together with a repair for the irritating situation that prevented gamers from utilizing their self-revive kits in solo mode. There’s additionally a repair for the gasoline masks animation stopping gamers from with the ability to activate their parachute.

For a full take a look at the remainder of the adjustments coming to Warzone, you could find the full patch notes beneath.

COPYRIGHT_BP: Published on https://bingepost.com/call-of-duty-warzones-latest-patch-makes-battle-royale-loadouts-even-more-expensive/89826/ by - on 2020-04-08T14:44:45.000Z


  • We now let you know how far-off you’re out of your teammates whereas in a match
  • Repair for the gasoline masks animation interrupting and blocking gamers from deploying their parachute
  • Varied exploit fixes
  • Repair for a bug the place gamers had been unable to revive teammates after getting interrupted throughout the preliminary revive animation
  • Mounted a bug the place gamers may very well be killed by automobiles with out being close to the participant
  • Mounted a problem that might show the wrong rank on display after the participant’s recreation software had been suspended and reopened
  • Mounted a problem the place deploying a Recon Drone would use the VO strains for a Private Radar. That VO was additionally heard by all gamers on the map. This has been fastened
  • Repair for a bug the place gamers may turn into invincible in the event that they turn into downed whereas switching seats in a Tac Rover
  • Whereas spectating a participant within the Gulag, the choice to redeploy your teammate would seem on display, though they can’t be redeployed. This has been fastened
  • If a participant spectates the profitable workforce of a BR match, the After-Motion Report will show the profitable workforce’s rating within the scoreboard tab. This has been fastened.
  • Mounted a bug the place putting a Defend Turret on a teammate may kill them


  • Mounted a bug the place gamers couldn’t swap out the M13 for another weapon within the Plunder tutorial

Battle Royale

  • Repair for gamers unable to self-revive in Solos
  • Elevated worth of Loadout Drop inside the Purchase Station to $10,000
  • Eliminated Blood Splatter and Display screen Shake when being punched within the Gulag ready space
  • Eliminated Loss Column from BR Leaderboard and changed with Prime 10s
  • Mounted situation with ultimate circles occurring out of bounds or in undesirable areas
  • Mounted situation with Armor plates and Killstreaks being unusable below sure circumstances


  • A number of fixes to forestall crashes and enhance stability

Trendy Warfare Weapon Adjustments

  • Mounted a problem the place “The Line Breaker” variant of the EBR may out carry out the bottom model of the identical weapon
  • Gamers with the “Cherry Blossom” variant of the Akimbo handguns may have damaged animations whereas ADS on ladders. This has been fastened
  • Firing a smoke grenade with the below barrel 40mm smokescreen launcher didn’t emit any smoke from the grenade. This has been fastened
  • Attaching the Sniper Scope to the MK2 Carbine whereas within the Gunsmith would present a white, opaque lens. This has been fastened.
  • Tightened the pellet unfold on the Slug 6-R Mags for the Mannequin 680
  • Akimbo weapons now begin with 2 further magazines of ammunition as a substitute of 1
  • Tightened up the hip unfold on the VLK Rogue Shotgun
  • Decreased ADS unfold for shotgun slugs
  • Added descriptions to slugs noting that longer barrels and chokes enhance ADS accuracy
  • Updating names of weapons to match weapon logos
  • 725: “FTAC Equilibrium” renamed to “Cronen Equilibrium”
  • SA87: “FSS SA87 Heavy Inventory Professional” renamed to “XRK SA87 Heavy Inventory Professional”
  • RAM-7: “XRK Ranger” renamed to “FSS Ranger
  • Grau 5.56: “FSS 26.4” Archangel” renamed to “Tempus 26.4” Archangel”

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