Gears 5 will come optimized for Xbox Series X this holiday
On Monday morning, Microsoft revealed the technical specs for the Xbox Sequence X. We additionally obtained have a look at how the controller is totally different from the Xbox One, and simply how a lot room the Sequence X will take up in your house. However to complete the announcement, Mike Rayner — technical director at The Coalition — confirmed off a demo for a way the group is optimizing Gears 5 for the Sequence X this vacation.
Based on the submit, Rayner and his group confirmed Microsoft Gears 5 working on the Xbox Sequence X utilizing the identical Extremely settings normally reserved for the PC model. This model of the sport additionally consists of larger texture resolutions, larger decision volumetric fog, and 50% larger particle depend than the PC Extremely specs. The group from The Coalition additionally confirmed an improved model of the sport’s opening cutscene, which ran at 60 frames per second in 4K — 30 frames larger than the Xbox One X model.
Gears 5 additionally noticed speedier hundreds on the Sequence X, and included extra visible options like contact shadows and self-shadow lighting. Based on Rayner, the group at The Coalition is investigating a model of the sport that might run at 120 frames per second in multiplayer matches. Microsoft revealed that The Coalition solely had a matter of weeks to make all of this progress.
Lastly, The Coalition additionally revealed that Gears 5 shall be totally optimized for the Xbox Sequence X in time for its launch this vacation. Gamers who already personal Gears 5 will get the Sequence X model totally free, by way of Microsoft’s new Good Supply system.
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