When Valve introduced Half-Life: Alyx final yr, it mentioned {that a} stage editor can be obtainable to the general public, a dedication that continues to be on the Alyx website. “A set of Supply 2 instruments for constructing new ranges will likely be obtainable for the sport, enabling any participant to construct and contribute new environments for the group to get pleasure from,” it says. “Hammer, Valve’s stage authoring software, has been up to date with all the recreation’s digital actuality gameplay instruments and parts.”

The Half-Life: Alyx itemizing on Steam additionally says {that a} stage editor is included with the sport, though that is not presently the case. However in case you had doubts (or forgot about it fully), Valve developer Jake Rodkin confirmed on Resetera that it is nonetheless taking place—and, in truth, it is now the event workforce’s precedence.

“It’s the workforce’s focus now that the sport’s out. There will likely be extra data quickly however we’re engaged on it,” Rodkin wrote. “Sorry I don’t have a date past that however I’m positive there will likely be extra communication quickly. Most of final week was spent on post-launch patching and tech help.”

Modders have already been onerous at work bringing Alyx to non-VR setups, and whereas early efforts have been fruitful, they’ve additionally been supremely janky and not really playable in any kind of proper sense. Access to the level editing toolset could be a big help in those efforts, depending on how it’s implemented (Valve said in an AMA earlier this yr that it is not planning on releasing the total SDK). 

That mentioned, there’s after all the potential for brand new, user-created VR worlds. Perhaps a headcrab sports activities enviornment, for starters?