Obsidian’s shrunken survival game Grounded is coming in July
Grounded is a survival sport being developed by Obsidian Leisure by which youngsters, shrunk to a really tiny measurement, attempt to survive of their all of the sudden very giant and harmful again yard. However apart from that fundamental setup—honey, I shrunk the youngsters, and now they’re in peril of being eaten by ants—we actually have not had a lot perception into what is going on on, or when (apart from a really obscure “spring 2020”) it will likely be out.
That modified throughout immediately’s Inside Xbox livestream, with the discharge of a brand new story trailer that strongly suggests there’s extra occurring right here than was initially obvious—no small feat when you think about that we’re speaking about miniaturized youngsters dealing with a really actual threat of grisly doom. These fundamentals are nonetheless in place—the kids have been shrunk, the shrinkerator is damaged, there is a huge bug drawback—however there’s additionally a nervous robotic who’s concerned someplace, and a few buildings and services that very clearly usually are not regular yard fare.
We mentioned in February that Grounded will lead right into a definite conclusion reminiscent of Subnautica’s narrative arc, and this trailer really reminds me of that game too: A fairly standard survival experience—make tools, build a base, kill stuff—in an exotic locale that takes a sudden surprise twist once the wheels start turning.
While Grounded will follow a path from start to finish, Wes said in his hands-on preview in 2019 that it won’t be a strictly linear experience. There’s some progression-based tool and ability gatekeeping, but “there aren’t narrative choices in the traditional sense,” nor is there an RPG-style progression system: Instead, your character will develop based solely on how you play the game.
Ground is set to debut on Steam Early Access, Xbox Game Preview, and Xbox Game Pass for PC on July 28. More information is up at obsidian.net.
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