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Persona 5: Next Level Anime-Rpg Game 

Persona 5: Next Level Anime-Rpg Game

Persona 5 is a 2016 role-playing video game released by Atlus. It is the sixth chapter in the Persona series, which is a subseries of the Megami Tensei brand. It was published by Atlus in Japan and North America, and Deep Silver in Europe and Australia, for the PlayStation 3 and PlayStation 4. It was released in Japan in September 2016 and globally in April 2017. An improved version of Persona 5 Royal, which includes new content, was published for the PlayStation 4 in Japan in October 2019 and globally in March 2020.

Cecilia Jones
Games
Last updated: Oct 22, 2021 | Oct 21, 2021

Table of Contents

Persona 5 is a 2016 role-playing video game released by Atlus. It is the sixth chapter in the Persona series, which is a subseries of the Megami Tensei brand. It was published by Atlus in Japan and North America, and Deep Silver in Europe and Australia, for the PlayStation 3 and PlayStation 4. It was released in Japan in September 2016 and globally in April 2017. An improved version of Persona 5 Royal, which includes new content, was published for the PlayStation 4 in Japan in October 2019 and globally in March 2020.

Persona 5 is set in modern-day Tokyo and follows Joker, a high school student who moves to a new school after being unjustly convicted of assault and placed on probation. Over the course of a school year, he and other kids awaken to a particular power, 

becoming the Phantom Thieves of Hearts, a group of hidden vigilantes. They travel to the Metaverse, a magical world created by humanity's subconscious wants, in order to take malicious intent from adults' hearts. As in previous games in the series, the group fights Shadows using tangible representations of their psyche known as Personas. Along with social modeling situations, the game contains role-playing and dungeon crawling features.

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What Makes Persona 5 Better Than Any Rpg Games?

Persona 5's main theme is liberation, rage, and breaking free from servitude, as it relates to corrupted adults from school, prestige class, gang, company, government, and politics. Persona 5 explores the difficulties of modern-day 21st-century civilization and includes individuals who are constrained by the norms established by this society, particularly in Japan, where the game is set.This liberty is intended to release individuals who are "bored and dissatisfied with their life." Persona 5 was designed to be an emotional experience that enrages its audience before eventually releasing them with a profound sense of catharsis. 

There is some Judeo-Christian iconography in Persona 5. The bosses are loosely based on the Seven Deadly Sins, many adversaries are modeled after Abrahamic characters, the music "Rivers in the Desert" is most likely an Isaiah allusion, and so on. Before the ultimate fight, the group must also battle the four Christian archangels Uriel, Raphael, Gabriel, and Michael.

Persona 5 in particular represents the Gnostic version of Judeo-Christianity, as Sloth is considered the capital sin, the false ruler god of Gnosticism Demiurge, known as "Yaldabaoth" in this game, acts as its final boss, and the protagonist's ultimate Persona, Satanael is responsible for teaching humanity to rebel against the Demiurge in Gnostic lore.

The protagonist and the Phantom Thieves are working to defeat the Seven Deadly Sins that humanity is attached to, such as lust, greed, pride, and so on; the protagonist is referred to as the savior of humanity, and defeating these vices is essential to overcoming humanity's enslaved mindset and condition.

What To Expect With Persona 5 Gameplay?

The tale unfolds over the course of a year, and the protagonist must combine high school life with societal transformation. The player assumes the character of a male high school student nicknamed Joker who spends a single year attending school in modern-day Tokyo Similar to a social simulation game, the game is regulated by a day-night cycle and weather systems that affect overall behavior. As Joker attends school, the year is punctuated by both scripted and random incidents. He can work part-time, engage in leisure activities, and manufacture combat weapons. These different activities increase character attributes, which provide passive boosting benefits during combat. 

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The protagonist resides in the attic of Café Leblanc and uses the subway system to go about the Greater Tokyo Area. He can work part-time, play video games, go out with friends, go to restaurants, study, go to the movies, play baseball, spend time at a bathhouse, fish, exercise in his own room or go to the gym, create combat equipment, messages, and watch DVDs.or visit the clinic A specific number of these activities can boost the protagonist's stat performance, such as Max HP and SP. There are also several minigames.

The main character may form character connections known as Confidants, which is a development of the Social Link system from Persona 3 and Persona 4. With this mechanism, the main protagonist may talk with and strengthen his relationships with other people he encounters, some of which may lead to romances. Improving Confidant levels with party members unlocks a variety of fighting skills. For example, the "Baton Pass" ability allows the player to directly pick another character following a critical strike while providing a short attack boost. Improving ranks with non-party Confidants grants additional benefits such as access to new goods and equipment as well as increased experience points and yen income.

Dungeons Of Persona 5

Shujin Academy, the protagonist's high school, serves as a significant setting throughout the game. The "Metaverse," a supernatural world consisting of the tangible expression of humanity's subconscious aspirations, is the second main place. People with warped enough wants build their own unique "Palace" in the Metaverse. It is fashioned after their erroneous sense of their place in the actual world, as well as a Shadow version of themselves (their true self) carrying a "Treasure" indicative of their goals. The Velvet Room, which returns from previous entries, is a venue that exists for the growth of Persona users and changes appearance based on the current visitor; in Persona 5, it takes the shape of a jail.

Every arc of the main storyline's Palace has a deadline to accomplish. Failure to finish the Palace by the deadline results in a "fake ending" Game Over scenario in which the protagonist forgets why he was jailed and is killed by an unknown stranger when Sae leaves him alone to remember the truth. It is no longer possible to investigate prior dungeons once they have been cleared. As a result, it is advised to plan ahead of time as much as possible.

Unlike earlier entries in the series' dungeons, the bulk of Palaces have a fixed design and are not produced at random. They include platforming (hopping up and down ledges), riddles, stealth, and traps.

The group can travel Mementos, a randomly generated dungeon, by driving a vehicle changed from Morgana, where they can collect riches, retrieve Personas from previously fallen Palaces, and execute requests to steal the hearts of lesser targets made to the Phantom Aficionado Website (Phan-site for short). The weather has an effect on Mementos.

It is also a good idea to explore it on days when the weather is terrible in order to get an edge in combat.

Persona 5 Combat

Instead of utilizing only one sort of weapon, the group participates in strategic turn-based battle with Shadows and monsters, employing both melee and ranged weaponry. To confront Shadows, the group will employ their Personas. The overarching goal is to identify and exploit the enemy's vulnerability in order to bring them down. The game will finish if the protagonist dies in battle. However, if it was a boss battle, the combat may be restarted before the boss. Death in a random combat resets the game to the most recent Safe Room. The protagonist's safety is a top priority.

When a party member knocks down an adversary, a new ability called "Baton Give" appears, allowing the party member to pass their "1 More" turn to another fighter to enhance their attack and healing power during that turn, which increases if the streak continues. The "baton" may only be handed once, and it cannot be passed to the same party member again.

When all remaining opponents are knocked down, a "Hold Up" will occur. The protagonist has the option of launching a negotiation or an all-out attack:

  • Negotiation: The game brings back the traditional manner of engaging with enemies: negotiating for Persona, money, and items, a function that has been missing since Persona 2, and is similar to the Shin Megami Tensei games.
  • All-Out Attack: The entire group attacks at once for enormous damage. If all opponents are vanquished during the All-Out Attack, the game will play a finishing touch sequence highlighting the party member who beat the final monster.

Difference between persona 5 and persona 5 Royal

Persona 5 Royal, known in Japan as Persona 5: The Royal, is an upgraded version of Persona 4 Golden for the PlayStation 4. This edition includes a new Phantom Thief member named Kasumi Yoshizawa, a new Palace, a new region of the city (Kichijji), new soundtrack, new storyline and social components, a playable third semester, and PlayStation 4 Pro compatibility. Royal has subtitles in French, German, Italian, and Spanish, a first for the series. It included a brand-new opening sequence directed by Yuichiro Hayashi and produced by MAPPA, and, like with the original game, Domerica co-produced the new animation cutscenes.

KASUMI YOSHIZAWA, TAKURO MARUKI, AND JOSÉ are the three new significant characters. Kasumi also joins the Phantom Thieves as a member of the party. José will employ a new item called a 

"Will Seed," which can be discovered in Palaces, Persona 5's huge dungeons. Each Palace has three Will Seeds, and locating all of them will provide you access to a unique item.

The “THIRD SEMESTER,” a new segment including new story elements, an extra Palace, and more explorable material, accounts for a large portion of the additional gameplay. This section also sees significant changes to the Phantom Thieves. Morgana, the cat mascot, for example, transforms into a human male. The Third Semester extends the story's playable period to mid-February.

The story of AKECHI has been totally rewritten. You may now spend time with him all across Tokyo as if he were a regular confidant. Caroline and Justine, the Velvet Room wardens, may now be seen across Tokyo. It's a fantastic time to simply "hang out." Royal also allows you far more time for such activities than any prior Persona release.

Persona 5 Royal introduces KICHIJOJI, a new neighborhood with team-building activities like pool and darts, an SP-increasing temple, and a Jazz club. There's also a fun area called the "Thieves Den" where you can view anime sequences, listen to the game's soundtrack, and play cards with Phantom Thieves.

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The Phantom Thieves have been reinforced as well. Every party member now has access to an extra Persona upgrade. The Phantom Thieves have NEW MOVES, including a grappling hook and “Showtime” special strikes. (These are also included in Persona 5 Scramble.)

All of those improvements will be required when you fight the new foes: DISASTER SHADOWS high-risk, high-reward villains found in Palaces. You can also battle earlier Persona characters.

Cecilia Jones | Loves movies and music.

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