Valorant guide: How to play as Phoenix
Phoenix is a Duelist, so he’s usually the Agent main the cost for his crew. He can blind the enemy crew, and may create a wall of fireplace to discourage the enemy from coming shut. If issues go badly, his fireplace skills may even heal him. Phoenix additionally has an Final that may give him a second life to let him attempt some further harmful performs.
Listed here are all of Phoenix’s skills and some tips about tips on how to use them greatest.
Phoenix’s Blaze skill
Picture: Riot Video games through Polygon
Solid out a flame wall that blocks imaginative and prescient and damages anybody passing via it. You may bend the wall when casting by turning whereas holding left click on.
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Ideas:
- If Phoenix walks via his personal wall or stands inside it, he’ll be healed, which may make this skill further helpful in tight spots.
- This wall doesn’t truly cease bullets, nevertheless it hides you nicely sufficient that you may in all probability cease an enemy from killing you simply by throwing it up as a display. In the event that they blindfire via it, they’ll must get very fortunate to kill you.
Capability: Curveball
Phoenix throwing his Curveball skill
Picture: Riot Video games through Polygon
Solid a curving flare that bursts into sensible gentle after a quick delay, quickly blinding all taking a look at it. Left click on curves it left, proper click on curves it proper.
Ideas:
- At all times use this skill round a nook, in the event you attempt to throw it straight it’ll blind you. The curve on it’s virtually 90 levels so it’s straightforward to curve it round a nook earlier than you peak.
- This skill can blind you and your teammates so watch out how you employ it.
Signature Capability: Scorching Fingers
The pool of fireplace from Phoenix’s Scorching Fingers skill
Picture: Riot Video games through Polygon
Throw a fireball that explodes after a delay or upon impression with the bottom. The fireplace zone damages enemies, and heals you.
Ideas:
- This skill is nice for making enemies assume twice earlier than they arrive out of a door or right into a small hallway.
- Whereas this skill is nice for space denial it doesn’t do a ton of injury, so don’t be afraid to make use of it to create a private well being pool for your self.
Final Capability: Run It Again
Mark your present location. Should you die throughout this skill’s period, or when this skill’s period expires, you’ll be reborn on the marked location with full well being.
Ideas:
- Something you do whereas this skill is energetic will come again with you whenever you return to the place you began the power. So if the Spike is in a foul place you’ll be able to activate your final, seize it, and when the enemy kills you you’ll simply pop again up the place you began Run it Again.
- Watch out the place you allow your start line for Run it Again. There can be a fireplace on the bottom there so it’s straightforward to see and if an enemy runs throughout it they’ll wait so that you can return then kill you through the animation earlier than you’ll be able to transfer.
- This skill can be nice to begin rounds with. Should you’re an Attacker you’ll be able to rush right into a website and both get a few kills or collect some precious data. Should you’re a Defender you could possibly throw your self into the enemy crew and catch them without warning with out risking your life.
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